One thing they will never say about you is that you lack passion, or work ethic. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. Privacy Policy. Press J to jump to the feed. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. These civilizations include Turks, Spanish, Portuguese and Khmer for example. His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. They're just flat out amazing. 4v4 Black Forest | Mongols Action on the Flank! - YouTube You HAVE to get those two Boars in every Random Map game. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). They focus on cavalry archers. Coustillers and Konniks have potential to deal damage, but again, just 2 base pierce armor doesnt justify their cost against Mangudai. Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. Siege - You generally want to get some Siege Rams because they're very strong. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. Mongols get a crazy early game bonus for hunting. Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Skirmishers are the main common counter to Mangudai. For more information, please see our One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. ", Try to retreat and get your towers to do the work? That's the main idea. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Ill show it in numbers, considering the most important upgrades and particular bonuses. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. Age of Empires Series Wiki is a FANDOM Games Community. The Fast Castle into Boom, one of the best beginner build orders for closed maps. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster They do everything. 2- Boar save. 18. r/aoe2. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. I hope our content helps you feel more confident in your games. Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. Age of Empires II: The Age of Kings/Mongols - StrategyWiki Welcome to the AoE2 Strategy Center. Mongols just have 400-550 more Food than everybody else automatically. Mobility here becomes a nightmare because they can separate 3-4 units from their main army to cripple your economy. In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. Notice than some of the civs dont even get a unit in bold. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. 15 Skirms cant fight 15 Mangudai. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. Finally, we must pay attention to gunpowder. Speaking of those two units you generally want to use Hussars as a meatshield for them. The introduction of the Siege Tower in the game improves significantly the siege capabilities of all civilizations but in the particular case of the Mongols this unit also benefits from the Drill technology making this unit more effective in its use as its purpose is to transport foot soldiers to the other side of an enemy wall. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. Leitis are far weaker to Mangudai (1 pierce armor). With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Rams and Scorpions will be shredded by Mongols. They also do not get Supplies, making their Militia line more food-intensive. Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. Learn the build for a 15 minute fast castle into a 3 town-center boom. Of all the maps available in Age of Empires 2, Arabia is the most popular. In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. A true Labour of love. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. Steam Community :: Guide :: Extensive Black Forest Guide Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Your Trusted AOE2 Guide With update 35584, destroyed House foundations no longer provide population space with Nomads researched. Rattans will fare much better, with their amazing pierce armor and 11 attack. and our The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. Add some Pikemen for good measure even though nothing can get past 15 SO. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. . Mangudai have a train time of 21 seconds. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). Nothing feels better than overwhelming everyone with a Mangudai tsunami. All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). Answer (1 of 10): Mongols is an absolute delight to play with. This Age of Empires 2 guide will help you understand these situations to win more often. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. Halberdiers can support them to deal with Hussars, who deal 10 damage to them. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. "Fuck you, I'm faster so I'll run away and shoot more arrows! Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). With patch 4.8, Elite Mangudai now have a frame delay of 5. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. The Mongols are a civilization in Age of Empires II and Age of Empires IV . AboutPressCopyrightContact. Keshiks generate gold while fighting, what is good while engaging Hussars. Nananananana! THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! Pointy boys (Halberdiers, Pikemen and Kamayuks) could deal well with Hussars trying to snipe siege under Castles, but theyll quickly die to Mangudai. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. However, whenever I introduced friends to Age of Empires 2, I found they always struggled - The reality was, and still very much is, that Age of Empires 2 has a very steep learning curve. High Level Mongols Gameplay | AoE2 DE - YouTube The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Press question mark to learn the rest of the keyboard shortcuts. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). I used to play this back on the disc when I was like 10, today I learned you are suppose to take the boars for food. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. Well consider later a few exceptions to this rule. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. 13 villager builds mill on berries. To finish with cavalry, I have considered all the rest of Unique Units, but some of them have not been included. With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. This makes the Mongol army very mobile. Then additional in depth advice will be given. Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. The Mongols have a campaign devoted to their civilization: Genghis Khan. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. The better the Mangudai micro, the heavier the losses will be. Watch out for enemy Onagers, who can shred a whole Skirm army. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Well leave these also apart and start considering the scout line. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. History fan - I want a Campaign for each civ. Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Skirms, as arbs, can also be used under your Castle to kill Mongol units trying to snipe your BBCs or Trebs. The map is Ravines where hunting is aplenty for the ravenous. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. In the category of Cavalry Archers we find Camel Archers, who are Mangudais kryptonite. So well leave Elephants apart. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair.
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