Superior firepowers integrated supports give bonuses to support companies,whereas the other gives bonuses to line artillery.So I guess if you want to do artillery only.. Hmmm Mass Assault sounds good but Idk what kind of divisions to make with it. For example, Engineers with integrated can have 155% Soft Attack value of the equipment they are using. In fact I cannot see any affect at all. Japan benefits from it only because of an early war with China. Each recon upgrade increases reconnaissance points. They provide a constant defense bonus in forest, jungle, hills, marsh, rivers, and forts. As the title suggests, I am wondering if anyone uses that branch of the tree regularly. Its really weird. They also provide tactical intelligence support on the battlefield or at sea. For mass assault, no. My troops have like 1000 defence and the Japanese have just been throwing themselves at me. Well, I know the recruitable population and INF width reduction parts work. Usually getting help from veterans is a great idea, but these pieces of help remain dispersed, and usually forgotten. It enables the equipment of the same name, which is needed for all support battalions. For equipment that can be upgraded, such as aircraft, it means putting upgrade points into reliability is less necessary, unless it drops below 80% (or let it drop lower and focus on maintaining 80% reliability after the bonus). For a nation with limited dockyards, trade interdiction works pretty well. 2 Economic and martial events. The key to any military action is overwhelming local superiority. You'd think over a year of extra work would make it stellar but it's just shallow and extremely boring. Recovery on artillery? Valve Corporation. Forward Observers take up positions where they can directly observe the accuracy and effects of artillery fire, and relay the results back to the guns for correction. For single player, no. High entrenchment bonuses. Expanding upon Operational Concentration, all needs of the front are subordinated to the need to concentrate forces for Breakthroughs. Even better when you mostly agree but find nice little tidbits to tweak your armies. This doctrine focuses on throwing shells, not men, at the enemy. I'm having a pretty good run right now, where I just created the "Modern Great Wall of China". So, it's Desperate Defense and Mass Assault for everyone! support companies and doctrines. how their expanding their military) The number of infantry divisions, armored divisions, When the time comes to edit and expand your division templates, attaching support companies will help your troops last longer in the field. Well done! Each individual doctrine has a base cost of 100 Army xp to be unlocked. Hybrid of other two air doctrines. A shovel is often the best weapon of the infantry. Getting Radio to speed reinforcements by +5% is key to take advantage of this. Ogiwan . That can potentially save a lot of XP. Each field hospital, being percentage-based, will simply save more lives in a large division than in a small one. Production Cost: 4.0. Signal Companies add the full Initiative value to increase planning speed. If youre finding it hard to remove an enemy, want to drain his capacity to conduct war, or you want to increase your own war score, strategic bombing is the way to go. Land doctrines can be reviewed and unlocked from the Officer Corps. Mobile forces can be used to reinforce the defense wherever the enemy may attack. Mass assault is good for the Soviets+Chinese or minors with tanks.Soviets+China have unlimited manpower and what this doctrine enables you to do is switch units.Lets day it 3 Soviet divs vs 1 German infantry.The german infantry will hold,but eventually 1 of those 3 Soviet divs will fall out of battle and replenish its strength rather quickly thanks to this doctrine.By the time the 2 remaining are burned out,the 3rd can sweep in and keep the battle going which in turn keeps the enemy division from regaining organization.Those two will replenish by the time the 3rd is burned out and will finish the Germans off.That division now has low org and can be beaten easily by the horse of Soviet men.This has only one huge disadvantage-it cost manpower and equipment.The Soviets are ideal for this as they have good industry by the time the war starts and have a ton of men. Suppression counters partisans operating in a region, preventing them from damaging industry. The starting doctrine tree for the USSR and China. England and USA highly benefits from this doctrine. Such things should be clear within the game itself without having to resort to what is essentially a fan site to get a clearer explanation. Information, Frequently Asked Mass Mobilization divisions often have more men than weapons to arm them, but this just means that the living will pick up the weapons of the dead and carry on the fight, an approach that tends to work better on defense than attack. Below are a few example 20 combat width divisions with 1939 technologies applied. Dont @ me. It is only visible to you. - added lvl 1 port to Labrador so that supply works there if canada/UK goes to war. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). In this case, they must merely hold out until the inevitable counter-attack relieves them. Interactive corporate website. Infantry Equipment I (Weapons I), infantry_equipment_1. Overruns are the BEST way to win wars. Fellow RPG lover here. By conducting, or threatening, Human Wave Offensives across multiple areas of the front we can prevent the enemy from concentrating his firepower against any single attack. Any suggestions guys? COA Circulars 92-385 and 2003-002 indicate that to disburse CIF, one must be a special disbursing officer or SDO. Otro sitio realizado con hoi4 dispersed vs integrated support AA are more efficient than fighters at shooting down planes (version 1.10). Im not going to get into naval ship templates or deployment makeup here, just the doctrine and a little on tactics. what are your thoughts? Note that percentage bonuses are multiplied, not added. This is added to the commander's skill level, increasing the overall chance of picking a successful tactic from the available list. Conversely, they are a waste in a division unlikely to see sustained combat or likely to be eliminated if engaged in combat, such as some security, garrison, or coastal defense divisions. The American and Yugoslav starting tree, this doctrine tree focuses on well-equipped divisions with a lot of support companies and (AirLand Battle) artillery which gain additional bonuses when fighting in areas with friendly air superiority. But if you really want to use. For a better experience, please enable JavaScript in your browser before proceeding. Instead they must be formed into fast moving, independent units which can spearhead attacks. I think GBP is also really good for Natty China. Its really weird. They dont work well against tanks but many nations doesnt have tanks in HOI4 except Germany at the early-mid game. Hatred means being the kind of jerk that every right-thinking person despises. For example, the tier 2 towed AA has enough piercing to negate the armor value of tier 1 medium tanks. I like to go down the Dispersed path since it gives better buffs to line artillery, but after playing around with it some I feel like it suffers from the same problem tanks have where because of low organization, if it can't break through quickly it will bog down. What is the best doctrine? League of Legends Fixed Winrate and Losers Queue. Land doctrine allows a nation to specialize the way its army conducts land warfare. They are removed from the game, and a portion of its equipment if any can be absorbed by your units. All trademarks are property of their respective owners in the US and other countries. Adding all bonuses and stats up which you get out completing it, you can sumarise that it is more of a defensive doctrine. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Now that I'm into 1944 I'm also researching Hv SP Art meaning I will be able to start switching that out for artillery giving my infantry more armour and higher soft attack and decreasing the bonus I would have received for dispersed support. This is a community maintained wiki. Integrated support ends up with 5.5 more org with this set up, but 3.4 less soft attack and .04 less recovery rate compared to dispersed support. The soft attack and recovery rate here pump up the ability of the attacks wonderfully. I've come across the idea that there are 3 main phases to an operation. https://hoi4.paradoxwikis.com/index.php?title=Support_companies_technology&oldid=58363, Play The second split will let you pick between Air-land battle for combined arms warfare, or Shock and Awe historically used by United States long after WW2 (particularly the Gulf War and Iraq War), which keeps the majority of your focus on ground-based firepower. Hoi4 Mod Tools The First Five Year Plan Move Industry To the Urals Defense of Moscow. on Paradox technology, Legal However, if you are losing badly, pick the desperate defense path. There is the breakthrough, which superior firepower helps the most with. Damn man, your guides are really helpful to someone who's encroaching on his 50'th hour on the game. The second split offers a choice between switching over to a defensive posture, by maximizing Manpower gains and improving partisans, as Germany historically did, or continuing to develop offensive mobile doctrines. Dispersed gives higher recovery rate so it . 'Fire brigades' were hastily scrambled forces thrown together to react to enemy breakthroughs or other critical issues. This item will only be visible in searches to you, your friends, and admins. To calculate the overall bonus a unit type receives add the army bonus, the general support/frontline battalion bonus, the unit type bonus, and the equipment bonus. And as such they are valuable benefits to division with Integrated Support (and they have 40 ORG themselves!). Totally focused on bombers and destruction. A side with a reconnaissance advantage initially receives a flat bonus equivalent to 5 leader skill points. A recon company provides a speed bonus on most terrain and a reconnaissance points bonus to the commander that increases the chance to counter the tactic chosen by the enemy for a day of combat. It is the most versatile unit on the battlefield. First, with the 1936 hospital, 20% of the losses in combat get returned to the manpower pool rather than being lost forever. It may not display this or other websites correctly. Closely integrating support forces with combat troops results in divisions which are stronger on the attack. Hoi4 japan surrender event Hoi4 japan surrender event. Increased coordination between the different branches of the armed forces allows them to work better in combined arms operations. Having towed or self-propelled AA in a division reduces the malus that enemy air superiority inflicts. Regular Infantry is often too slow to keep up with, react to, or escape from rapidly moving Armored forces. So getting the soft attack bonus on line seems to give a much higher soft attack bonus to the division overall? However, this bonus increases by an additional 5% per level (for 10%, 15%, and 20%, respectively). There are different types of recon company with varying abilities and equipment: cavalry (1 reconnaissance point), motorized (1.5), armored car (2; requires La Rsistance) or light tank (1). Like the stability ( st) command, this command does not accept a country tag as an argument. 2 For example, you can place your forces on the border of a country you intend to attack. However, only choose this if you have a small industry. And there is the exploitation of the breakthrough, which mobile warfare helps the most with. Consider the value of increasing the infantry speed from 4 km/h to 4.4 km/h, or motorized/light tanks from 12 km/h to 13.2 km/h, and consider how this may combine with vehicle variants to achieve specific speed targets to outpace or overrun the enemy. Assuming you have not been producing Artillery II to put into your line battalions, integrated will break even with dispersed on firepower if the average number of line artillery battalions you have in your divisions is 2.5. Starting to mod in HOI4 is a long journey. This tree focuses on mobile mechanized and armored units and is the starting German doctrine tree. With No Step Back, vehicle designs with low reliability, such as using petrol-electric engines, become more feasible. The support companies gain the listed org and soft attack. You will need to switch to another country using the tag command and then run the ws command to add or remove war support from another country. It focuses on using large amounts of Manpower and offers increased morale, reinforce speed, and reduced Combat width combat width, allowing more men to fight at once to take advantage of large divisions. The Pacific, the Mediterranean, and the English . The exact speed boost can be seen in this table: Additionally, recon companies help to counter enemy tactics. Our forces are now trained to bypass and isolate enemy strongpoints to a much greater depth, ideally our assault forces should not stop until they reach the enemy's rear areas and their forces are completely cut off. Eu4 has what we call national ideas and idea groups but well get to those later. Rather than focusing all strength on the front line, an elastic defense creates a 'deeper' layer of defenses which allows the defender more time to react and counter-attack while the attacker is spread out and bogged down. Calling on all available support units to give overwhelming firepower can greatly soften up a target, or better yet, seriously ruin an attacker's day. Possibly from your perspective? Features. How This Structure Performs Crusader Kings II for PC game reviews & Metacritic score: In Crusader Kings II, you will get to control one of the great Christian dynasties of the West, attempt to conquer all of Europe, and liberate the Holy Land. Unit guide - forum thread (with PDF version), EU IV - No Random Combat - link to forum thread, HO IV - Combat tactics fixed - link to steam workshop. Extensive planning and preparation before engaging in battle is the key to success. Most of your nation's supply originates from the capital city, just like it . The effect is initially rather weak, as it only provides a 5% bonus. HoI4 No Step Back Templates Guide: Multiplayer Templates for. This doctrine tree gives divisions larger planning bonuses and boosts Infantry and Artillery. Scroll down for the best land, air, and naval doctrines to pick Hearts of Iron IV. An easy example is pairing Grand Battleplan with Infantry leaders using the Ambusher, Unyielding Defender, Defensive Doctrine, Guerilla Fighter bonuses. Air doctrine wise u missed out, that the best fighter bonuses are in strategic bombing and operational integrity, hence they give you agility bonuses which battlefield support does not. Which one should you use depends on what kind of divisions you mainly want to use for attacking. For example, a tank in the superior firepower doctrine (L&L) has a total soft attack bonus of 20% (0%[army] + 10%[frontline battalion] + 10%[tank battalion] + 0% [equipment bonus]). Just open the division designer and compare the Supply Use stat before and after adding the company, then decide if it's worth it. Only recommended for USA because of the huge carrier capability. This doctrine is only for countries with huge manpower but small industry. Of course you will be missing the bombing bonuses. Moved VPs in Saskatchewan to their proper place. Some of the tools may work on other Paradox games. One example is if a division in top of the reserves has a Signal Company, the division will be more likely to fill the hole in the front line faster. @the Pagan today (before the rework of combat width etc) superior firepower. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. Maintenance companies increase the Reliability statistic of all equipment in a division, thus significantly reducing the amount of equipment lost due to attrition. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Although it is possible to go for Superior Firepower with tanks to get insane stats but not a lot of org and recovery rate. Ahh, it's always nice to get another perspective on the doctrines. Therefore, you have more incentive to train new divisions up to regular before deployment when using field hospitals. To use Tanks to their fullest potential they cannot be tied down supporting Infantry. being the United States historical, what do you recommend? So a division with a 1936 Signal Company will have a 50% chance to reinforce a battle within 6 hours. It enables the equipment of the same name, which is needed for all support battalions. Since artillery uses a lot of supplies, divisions with multiple artillery of any type (line/support/self-propelled) are the first place to look. If you have chosen a big country with huge naval industry, pick the fleet in being. The choices are more obvious once youve set your plans to production. The first is defense, which is the common infantry org wall which benefits the most from mass assault. This tree focuses on mobile mechanized and armored units and is the starting German doctrine tree. Answer: Thank you Jasa Lunder for the A2A! There are four mutually exclusive doctrine trees each with one or two mutually exclusive branches. You need 5 batteries to just equal the same amount of bonus attacks that you would get from just having a single support battery, so in that regard it is completely inefficient. AA will primarily help protect against tactical bombers and CAS attacking a battle that the division is participating in, allowing multiple divisions in the same battle to pool their AA fire. The 1918 available technology Support Equipment is the basis for the research of all support battalions. The staple 7inf/mountaineer/marines + 2art 20-width combo with a full five support units tends to profit more from integrated support than dispersed support, while huge divisions with a lot of regular artillery do better with dispersed support. Operational integrity is the best. Republics have republican tradition instead of legitimacy. Base time to research this technology is 85 days. hoi4 mass assault deep battle vs mass mobilization hoi4 mass assault deep battle vs mass mobilization (No Ratings Yet) . It adds to fighter dectection which means that without building radar, your fighters are more likely to engage in 2 on 1 fights against enemy aircraft even when out numbered and thus inflicting at least a 3:1 kill loss ratio in your favor against a superior enemy. Don't care, they are often not used in high enough concentration for this to come into effect. Go for modern blitzkrieg path for better offense. Line and support artilleries gives lots of soft attack. All rights reserved. They don't work well against tanks but many nations doesn't have tanks in HOI4 except Germany at the early-mid game. Units learn the value of entrenching in any position they take up. Mass assault is also good for minors as it gives +5% recruitable population.The mobile doctrine tree does the same,but far later and in 2 research points instead of 1.And mass assault gives bonuses to infantry which is the primary tool with minors. The enemy advances, we retreat; the enemy camps, we harass; the enemy tires, we attack; the enemy retreats, we pursue. Not every division works for every situation, so I need to change things sometimes.. Required fields are marked *, I will be waiting for you in our discord channel. So, it is only beneficial for China. Your personal style can be the cause of your doom or the secret to your success. ah yes, the best millitary tactic in my opinion is sock and awe. SOV_nkvd_upgrade_tooltip:1 "YThe NKVD! The HOI4 Vanilla or the basic game even supports releasing nations as puppet nations, after a peace conference in concluded. Like, idk, but hoi4 is boring as [email protected]#$. Answer (1 of 2): I've found that, if you can really afford it, mechanized troops with motorized rocket artillery has a devastating effect on larger fronts with the mobile infantry doctrine. It is only visible to you. Locking at all stats you only really get org and breaktrough (a lithe speed and some minor other things as well but nowhere u can find attack bonuses). The Strategic Bombing mission is used against targets on the map, not units. Base time to research these 1939 through 1945 techs is 127 days each. Recommended for UK and Italy. The problem with this entire idea though is that it revolves around infantry, either leg or motorized, because none of the bonuses affect SPG's which would keep up with tanks and MRA are basically a joke. JavaScript is disabled. Press J to jump to the feed. Dispersed support is good if you have divisions with lots of line artillery. The early techs give some defensive bonuses and Infantry boosts. Whether this bonus expedites preparation of invasions or paradrops is unconfirmed. High entrenchment bonuses. Hoi4 Infantry Template Guide!. This page was last edited on 7 January 2023, at 16:37. Mechanized forces are ideal for conducting the rapid advances needed to properly exploit Breakthroughs, both for supporting the Armored forces and for securing the flanks of the breach. Mostly infantry and artillery . Note that Mass Assault doctrine reduces the width of infantry battalions, so the resulting division may be under 20 width. Infantry can be used in many ways, from landing groups to garrisons to combat line units. For example, exploitation and envelopment divisions may find the extra speed valuable while assault and breakthrough divisions may not, although they may find the combat tactics bonus valuable in intense battles. Equal Number of Factories And Manpower In 2 Countries.If u want more HOI4 Timelapse please don't forget to like and subscribe.If you want to support the channelyou can click on the link and become a member of the channel:https://www.youtube.com/channel/UCbneBmvJbTF5WN-jyarVUoQ/joinmy other accounts:https://linktr.ee/jirmirzaPrograms I use:-Adobe Premiere Pro 2022-Adobe Photoshop 2022-Adobe Media Encoder 2022Mods I use:-Colorize your country-Timelapse Overhaul-Actually Have So Many Mood (I'm Lazy)Tags:#hoi4 ,#hoi4timelapse ,#heartsofiron4 ,#heartsofironiv ,#timelapse ,hearts of iron 4 ,hearts of iron iv, Your email address will not be published. I just dont think its effective as it is listed as either. This item will only be visible to you, admins, and anyone marked as a creator. The 1936 Signal Company increase Initiative by 20%, and every following upgrade adds 12% Initiative. The enemy will respond by sending their forces to the border to oppose your troops. 2.7 The Creation of Bank of England. You're air doctrine choices air incorrect in fighting a superior enemy. This could be thought of as the traditional doctrine tree, and is the starting tree for the British Commonwealth, France, Italy, Japan, and Poland. More extensive systems of field fortification greatly improve a unit's defense. However, with enough reserves and the right organization, an offensive could be continued to a much greater depth with devastating results to the enemy. Last edited on 22 February 2023, at 19:20, Damage to Enemy Garrisons in our states occupied by the enemy, Resistance Growth Speed in our states occupied by the enemy, https://hoi4.paradoxwikis.com/index.php?title=Land_doctrine&oldid=60445, Play If the Radio technology has been researched, this increases to 7% chance to reinforce every hour, and there is then a 50% chance that the division will have reinforced the battle within 10 hours. Naval doctrine isnt as broad-reaching as ground doctrine is, and the air is even less than Navy. Signal companies, recon, etc. This item has been removed from the community because it violates Steam Community & Content Guidelines. It is possible that, on the defensive, our troops may be caught in a pocket. By dispersing our Support units they can cover a wider area while remaining out of the line of fire, resulting in divisions with greater defense. Tanks and other armored vehicles are highly useful for delivering infantry to battlefields and offering direct support in combat. Of course, that would require all divisions using tanks of that design to have a maintenance company. Chose integrated support if your divisions contains 5 support companies. Since it's percentage based, they will provide the most benefit in the most supply-hungry divisions. I feel like Integrated is the safer option, but the thing that's weird with Integrated Support is both techs together give +50% soft and +20 organization, but (at least for organization) it doesn't go up by that amount. Superior Firepower is superior in basically every way, except for extreme defense which is rarely what you want to do in single player. She is a member of the Philippine Institute of Certified Public Accountants and the Integrated Bar of the Philippines. Paskelbta 2022-06-04 Autorius what kind of whales are in whale rider Another possibility might be a regular infantry division that has already gained a high experience level on its own. Even when a battle cannot be won, it can be advantageous to slow the progress of attacking forces with ambushes and delaying tactics. hoi4 dispersed vs integrated supportohio department of public safety employment verificationohio department of public safety employment verification I don't know how you interpenetrated '+10 org +25% soft attack to support companies', but it does exactly what it says on the tin. Our manpower is precious, bullets are cheap. I know Integrated support has some nice bonuses for the support companies you put into a division, but I also did some testing and I dont think it either gives the listed bonuses or its being applied differently than I think its supposed to be. Equal Number of Factories And Manpower In 2 Countries.If u want more HOI4 Timelapse please don't forget to like and subscribe.If you want to support the chan. Effective staff officers ensure the flow of Command, Control, Communications & Intelligence between a commanding officer and the units he controls. Effects are carried out once when triggered by the rules around it. TDI INTRO TO TECH DIVING; TDI ADVANCED NITROX DIVER; TDI DECOMPRESSION PROCEDURES DIVER; TDI EXTENDED . Come and meet with our huge family! Chose integrated support if your divisions contains 5 support companies. Officers from all branches now contribute to the planning of a given operation to make sure it operates at maximum efficiency. It provides a percentage increase to the division's Suppression statistic. There is a specific list of effects that can instantly change the game. If you want an example, make a (dumb) tank only division and add some support to it. This means that (land) equipment with 80% reliability will get boosted to 84% (80 1.05). It benefits infantry equipment too, but infantry equipment is easy to produce and starts at 90% reliability, rather than the usual 80%. Is it worth it to build mechanized infantry divisions or not. Grand Battleplan's strong point is its superior planning bonus, and using this advantage effectively takes patience and a compatible national strategic timetable, tempo of warfare, and style of command. In general these are most useful for troops in frequent front-line combat, or for reserves in critical positions where rapid reinforcement is needed. An even greater focus on Motorized troops. Great guide by the way.Even though i have just over 300hours on the game I never really paid attaention to the navy stuff,so I was always confused for the doctrines,but thanks to this I am not anymoe.Brabo,mate! Motorized troops are well and good, but to lead offensives we need Infantry that can ride into battle in armored transports which protect them and carry heavy weapons. The soft attacks? I hope you enjoy my content. Specific Doctrines for specific Countries(debatable). Armor, Infantry, and Support units working together in well organized teams are far more effective than the same forces used separately.
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